So we took a trip to the Air Combat Zone where Ole (“Smalls”) n’ Young (“Ace”) had the opportunity to experience a flight simulator. Flight Commander Wick was on hand to train and assist in the battle that ensued. Although I didn’t engage in fight, or flight, I took the opportunity to sit in the pilot’s seat. Talk about a confined space!
All around are buttons, switches and screens, radars – plain old gadgetry.
The air craft simulator- modelled after a Hornet, is loaded with six missiles and 568 bullets for gun defences. The tracking systems can detect the enemy within 200 miles and close a distance of 80 miles within two minutes. Firing range is within six miles.
The experience is a simulation only of air-to-air combat only, but boy, did I find it intense. There is so much going on in that 2×3 space that loss of focus will have you falling from the sky because you lacked speed. Smalls ran into this a few times. Not only do you have to watch your speed, there’s the altitude issue, the enemy tracking radar, weapons initiated and controlling the craft to a position where you can engage. And suddenly there’s a staccato tone indicating the enemy has locked weaponry on your craft and then the steady tone alarm announcing missile(s) have been fired!
Get me back to the 4×6 – there’s no place like home!
It was a close fight but Ace came out ahead in this one. Even managed to land the plane after being shot.
Thanks to Flight Commander Wick for the experience.